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Mythos

ROLE

Lead Designer

Description

Mythos is a multiplatform, scriptable 2D game engine in C++. Some current features include:

    - Lau for scripting

    - Supports custom game files through the user of RaipidJSON

    - Utilizes SDL for rendering

    - Primarily developed on Windows and contains ports for MacOS and Linux

    - Support for physics and collisions

    - Controller Support

Project Timeline

Jan. 2024 - Present

Engine

Custom scriptable 2D

Team Size

1

Technologies Used

C++, Lua, GLM, LuaBridge,

SDL, Box2D

Platforms

Windows, MacOS, Linux

Controller Support Demo

Engine Logo

*Engine logo generated using DALL E 3

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