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Mythos
ROLE
Lead Designer
Description
Mythos is a multiplatform, scriptable 2D game engine in C++. Some current features include:
- Lau for scripting
- Supports custom game files through the user of RaipidJSON
- Utilizes SDL for rendering
- Primarily developed on Windows and contains ports for MacOS and Linux
- Support for physics and collisions
- Controller Support
Project Timeline
Jan. 2024 - Present
Engine
Custom scriptable 2D
Team Size
1
Technologies Used
C++, Lua, GLM, LuaBridge,
SDL, Box2D
Platforms
Windows, MacOS, Linux
Controller Support Demo

Engine Logo

*Engine logo generated using DALL E 3
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