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MY PORTFOLIO
01

Jan. 2024 - Present
I am currently working to build a custom, multiplatform game engine in C++. Some features include being able to write custom scripts in Lua, collisions, and audio.
02

Sept. 2023 - Dec. 2023
Broadcast Day is a 3D platformer set in an abandoned, overgrown city where you play as a tv on a journey of self-discovery.
03

Aug. 2023
Legend of Zelda Unity Remaster is a remake of the first dungeon from the 1986 Legend of Zelda game for the NES. This was completed as a class project with the help of one other person. My main responsibility on the project was to recreate the behavior of all of the enemies.
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